Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool
Ben Marsh 114661048b Fix problems with HotReload on Mac.
* Linker arguments for each hot-reloaded module where only being patched with that module's new name (and not *all* the new module names). Windows was unaffected by this, since it uses response files (which were being handled correctly).
* Loop to rename modules in the manifest was terminating after the first modified module was found. This prevented other modules from being renamed.

#rb none
#fyi Steve.Robb, Michael.Trepka
#jira UE-62612

[CL 5503573 by Ben Marsh in 4.22 branch]
2019-03-22 14:04:39 -04:00
..
2019-02-25 07:50:55 -05:00