Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

20 lines
428 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "AutomationDriverTypeDefs.h"
class IElementLocator;
class FSlateWidgetLocatorByPathFactory
{
public:
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FString& Path);
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FDriverElementPtr& Root,
const FString& Path);
};