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UnrealEngineUWP
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e8467067c0865c7feeec00df8300f4aea50dfd43
UnrealEngineUWP
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Engine
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Runtime
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GeometryCore
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jimmy andrews
874bb70ad5
Add option to drive adding more negative space samples when the current samples don't cover the space identified by Voxel Search (and are farther apart than the target Sample Spacing), to make the negative space coverage algorithm better able to protect space in challenging cases where a smaller fixed number of samples would fail.
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#rb rinat.abdrashitov [CL 26314665 by jimmy andrews in ue5-main branch]
2023-06-29 11:28:58 -04:00
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CompGeom
Add option to drive adding more negative space samples when the current samples don't cover the space identified by Voxel Search (and are farther apart than the target Sample Spacing), to make the negative space coverage algorithm better able to protect space in challenging cases where a smaller fixed number of samples would fail.
2023-06-29 11:28:58 -04:00
DynamicMesh
-GeometryScript: When creating a new SkeletaMesh asset, provide an option to use the bone attributes of the dynamic mesh to set the reference skeleton of the skeletal mesh.
2023-06-26 10:17:13 -04:00
Generators
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Implicit
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Intersection
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Operations
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
Parameterization
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Sampling
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Selections
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
Spatial
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Util
GeometryCore: Fix potential buffer overrun in FSmallListSet serialization
2023-05-17 19:09:39 -04:00
DynamicMeshEditor.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
EdgeLoop.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
EdgeSpan.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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MeshBoundaryLoops.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
MeshRegionBoundaryLoops.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00