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UnrealEngineUWP
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e8467067c0865c7feeec00df8300f4aea50dfd43
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
MovieSceneTools
/
Private
History
mike zyracki
59dd177be4
Sequencer: Linked Anim Sequence: Only dirty if the data is changed not if refreshing or changing sequences.
...
#jira UE-189920 #rb max.chen [CL 26518225 by mike zyracki in ue5-main branch]
2023-07-21 13:38:27 -04:00
..
Channels
Lambda capture fixes ahead of perfect forwarding of lambda Execute*() arguments.
2023-06-15 13:44:32 -04:00
Constraints
Constraints: propagate offset change so that local transform animations are synchronized
2023-06-12 06:36:57 -04:00
CurveKeyEditors
Movie Scene Tools:
2023-06-21 13:43:35 -04:00
EditModes
Sequencer: New selection API
2023-05-10 20:27:32 -04:00
FCPXML
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MVVM
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Sections
Fix implicit capture of this using [=] deprecated in C++20
2023-06-14 15:07:58 -04:00
TrackEditors
Sequencer: Linked Anim Sequence: Only dirty if the data is changed not if refreshing or changing sequences.
2023-07-21 13:38:27 -04:00
TrackEditorThumbnail
Deprecated non-command list variant of InitResource and UpdateResource. Patched the engine to pass command lists through. Follow-up CL's will refactor individual locations to thread command lists through the various callstacks, but that was done very judiciously in this CL to reduce risk.
2023-06-13 11:46:40 -04:00
AutomatedLevelSequenceCapture.cpp
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CommonMovieSceneTools.cpp
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FrameNumberDetailsCustomization.cpp
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K2Node_GetSequenceBinding.cpp
Fix implicit capture of this using [=] deprecated in C++20
2023-06-14 15:07:58 -04:00
MovieSceneAlphaBlendOptionCustomization.cpp
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MovieSceneAlphaBlendOptionCustomization.h
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MovieSceneBuiltInEasingFunctionCustomization.cpp
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MovieSceneBuiltInEasingFunctionCustomization.h
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MovieSceneBuiltInEasingFunctionGridWidget.cpp
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MovieSceneBuiltInEasingFunctionGridWidget.h
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MovieSceneBuiltInEasingFunctionVisualizer.cpp
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MovieSceneBuiltInEasingFunctionVisualizer.h
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MovieSceneCVarOverridesPropertyTypeCustomization.cpp
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MovieSceneCVarOverridesPropertyTypeCustomization.h
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MovieSceneDirectorBlueprintEndpointCustomization.cpp
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MovieSceneDirectorBlueprintUtils.cpp
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MovieSceneDynamicBindingBlueprintExtension.cpp
Sequencer: support multiple sequences for the dynamic binding BP extension
2023-06-23 12:30:20 -04:00
MovieSceneDynamicBindingBlueprintExtension.h
Sequencer: support multiple sequences for the dynamic binding BP extension
2023-06-23 12:30:20 -04:00
MovieSceneDynamicBindingCustomization.cpp
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MovieSceneDynamicBindingUtils.cpp
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MovieSceneEventBlueprintExtension.cpp
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MovieSceneEventBlueprintExtension.h
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MovieSceneEventCustomization.cpp
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MovieSceneEventUtils.cpp
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MovieSceneObjectBindingIDCustomization.cpp
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MovieSceneObjectBindingIDPicker.cpp
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MovieSceneSectionDetailsCustomization.cpp
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MovieSceneToolHelpers.cpp
Sequencer: Control Rig: Don't snap if there are no keys and don't create a transform when looking for keys.
2023-07-19 20:07:47 -04:00
MovieSceneToolsModule.cpp
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MovieSceneToolsProjectSettings.cpp
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MovieSceneToolsProjectSettingsCustomization.cpp
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MovieSceneToolsProjectSettingsCustomization.h
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MovieSceneToolsUserSettings.cpp
Control Rig Sequencer I/O Improvements: Add a Control Rig FBX Exporter + Improve & Fix the existing Control Rig Importer.
2023-06-01 10:13:27 -04:00
MovieSceneTranslator.cpp
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MovieSceneTranslatorEDL.cpp
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ObjectBindingTagCache.cpp
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SComponentChooser.h
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SequenceBindingTree.cpp
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SKeyEditInterface.cpp
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SObjectBindingTag.cpp
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