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Changed the nanite displaced meshes ddc key to get rid of the bad data sotred in the ddc. #rb none [FYI] Brian.Karis, Graham.Wihlidal #preflight 641b881cec01de1664596786 [CL 24758139 by julien stjean in ue5-main branch]
25 lines
383 B
C#
25 lines
383 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class NaniteUtilities : ModuleRules
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{
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public NaniteUtilities(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Engine",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"ImageCore",
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}
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);
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}
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}
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