Files
UnrealEngineUWP/Engine/Build/LowLevelTests/HeadlessChaos.xml
stephen ma 169bc7a55c Update LowLevelTests to use BuildCookRun when test specifies StagesWithProjectFile.
- LowLevelTest.xml horde build step as a separate label
 - Relevant <General>.xml files updated to support the new build step
 - Added UpdateBuildGraphPropertiesFile.Automatoin.cs to help find files to checkout
 - OnlineTests updated to utilize new BuildCookRun param

#jira UE-188819
#rb Chris.Constantinescu, Jake.Niman

[CL 26195017 by stephen ma in ue5-main branch]
2023-06-22 17:41:56 -04:00

37 lines
2.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<BuildGraph xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../../Build/Graph/Schema.xsd" xmlns="http://www.epicgames.com/BuildGraph">
<Property Name="TestNames" Value="$(TestNames);HeadlessChaos" />
<Property Name="HeadlessChaosUsesCatch2" Value="False" />
<Property Name="HeadlessChaosDisabled" Value="False" />
<Property Name="HeadlessChaosShort" Value="Headless Chaos" />
<Property Name="HeadlessChaosStagesWithProjectFile" Value="False" />
<Property Name="HeadlessChaosTarget" Value="HeadlessChaos" />
<Property Name="HeadlessChaosBinariesRelative" Value="Engine\Binaries" />
<Property Name="HeadlessChaosReportType" Value="console" />
<Property Name="HeadlessChaosInitialExtraArgs" />
<Property Name="HeadlessChaosHasAfterSteps" Value="False" />
<Property Name="HeadlessChaosUsesCatch2" Value="False" />
<Option Name="RunHeadlessChaosTests" DefaultValue="False" Description="Run Headless Chaos Tests" />
<Property Name="HeadlessChaosSupportedPlatforms" Value="Win64" />
<Property Name="Win64HeadlessChaosTags" Value="" />
<Property Name="MacHeadlessChaosTags" Value="" />
<Property Name="IOSHeadlessChaosTags" Value="" />
<Property Name="AndroidHeadlessChaosTags" Value="" />
<Property Name="LinuxHeadlessChaosTags" Value="" />
<Property Name="LinuxArm64HeadlessChaosTags" Value="" />
<Property Name="TVOSHeadlessChaosTags" Value="" />
<Property Name="Win64HeadlessChaosExtraCompilationArgs" Value="" />
<Property Name="MacHeadlessChaosExtraCompilationArgs" Value="" />
<Property Name="IOSHeadlessChaosExtraCompilationArgs" Value="" />
<Property Name="AndroidHeadlessChaosExtraCompilationArgs" Value="" />
<Property Name="LinuxHeadlessChaosExtraCompilationArgs" Value="" />
<Property Name="LinuxArm64HeadlessChaosExtraCompilationArgs" Value="" />
<Property Name="TVOSHeadlessChaosExtraCompilationArgs" Value="" />
<Property Name="Win64HeadlessChaosRunSupported" Value="True" />
<Property Name="MacHeadlessChaosRunSupported" Value="True" />
<Property Name="IOSHeadlessChaosRunSupported" Value="False" />
<Property Name="AndroidHeadlessChaosRunSupported" Value="False" />
<Property Name="LinuxHeadlessChaosRunSupported" Value="True" />
<Property Name="LinuxArm64HeadlessChaosRunSupported" Value="True" />
<Property Name="TVOSHeadlessChaosRunSupported" Value="True" />
</BuildGraph>