Files
UnrealEngineUWP/Engine/Source/Programs/Shared
Ben Marsh 2a68e1677c Horde: Rearrange public Horde classes and projects.
* EpicGames.Horde contains all types and functionality common to server, agent, and clients of Horde.
* EpicGames.Horde.Client contains client interfaces for calling server functionality (but not server stubs for implementing those interfaces). Together with EpicGames.Horde, this defines the public interface for Horde. Note that types are still defined within the EpicGames.Horde namespace.
* HordeCommon contains functionality common to the server and agent (eg. session/lease messaging, task data structures, etc...), but which is not exposed to clients of Horde.

EpicGames.Horde.Common contains legacy REAPI functionality and will be removed once CB-REAPI is up and running.

#fyi Joe.Kirchoff, Carl.Bystrom

[CL 17012746 by Ben Marsh in ue5-main branch]
2021-08-01 17:08:26 -04:00
..
2021-07-26 17:58:54 -04:00
2021-07-26 17:58:54 -04:00