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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e808e574ca317a5afac0abb5172af8bad015df0a
UnrealEngineUWP/Engine/Source
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Ben Marsh e808e574ca Only auto-compile newly created projects if we're running a Rocket editor. Other editors may require rebuilding binaries, which will fail with the current editor open.
[CL 2411244 by Ben Marsh in Main branch]
2015-01-19 15:01:55 -05:00
..
Developer
Fix search results not showing up if user types quickly and hits Enter
2015-01-19 15:00:37 -05:00
Editor
Only auto-compile newly created projects if we're running a Rocket editor. Other editors may require rebuilding binaries, which will fail with the current editor open.
2015-01-19 15:01:55 -05:00
Programs
Include engine source in Rocket projects (but don't build anything).
2015-01-19 14:35:40 -05:00
Runtime
Deleting procedural foliage removes the instances that belong to it
2015-01-19 14:49:57 -05:00
ThirdParty
#HTML5
2015-01-16 12:24:31 -05:00
UE4Client.Target.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
UE4Editor.Target.cs
Updating TappyChicken config to use the TappyChickenPlats configuration. This will now allow tappy to build for HTML5. It was incorrectly set to a different DesktopAndMobilePlats which does not include HTML5.
2015-01-13 11:04:15 -05:00
UE4Game.Target.cs
Added Win32 support for CEF3
2015-01-16 06:24:57 -05:00
UE4Server.Target.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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