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521 lines
19 KiB
C#
521 lines
19 KiB
C#
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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namespace UnrealBuildTool
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{
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class HTML5ToolChain : VCToolChain
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{
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// cache the location of SDK tools
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static string EMCCPath;
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static string PythonPath;
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public override void RegisterToolChain()
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{
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// Make sure the SDK is installed
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// look up installed SDK.
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string BaseSDKPath = Environment.GetEnvironmentVariable("EMSCRIPTEN");
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if (!String.IsNullOrEmpty(BaseSDKPath))
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{
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BaseSDKPath = BaseSDKPath.Replace("\"", "");
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if (!String.IsNullOrEmpty(BaseSDKPath))
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{
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EMCCPath = Path.Combine(BaseSDKPath, "emcc");
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// also figure out where python lives (if no envvar, assume it's in the path)
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PythonPath = Environment.GetEnvironmentVariable("PYTHON");
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if (PythonPath == null)
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{
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PythonPath = Utils.IsRunningOnMono ? "python" : "python.exe";
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}
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EMCCPath = "\"" + EMCCPath + "\"";
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// set some environment variable we'll need
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//Environment.SetEnvironmentVariable("EMCC_DEBUG", "cache");
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Environment.SetEnvironmentVariable("EMCC_CORES", "8");
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Environment.SetEnvironmentVariable("EMCC_FORCE_STDLIBS", "1");
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Environment.SetEnvironmentVariable("EMCC_OPTIMIZE_NORMALLY", "1");
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// finally register the toolchain that is now ready to go
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Log.TraceVerbose(" Registered for {0}", CPPTargetPlatform.HTML5.ToString());
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UEToolChain.RegisterPlatformToolChain(CPPTargetPlatform.HTML5, this);
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}
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}
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}
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static string GetSharedArguments_Global(CPPTargetConfiguration TargetConfiguration, string Architecture)
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{
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string Result = " ";
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if (Architecture == "-win32")
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{
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return Result;
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}
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// Result += " -funsigned-char";
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// Result += " -fno-strict-aliasing";
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Result += " -fno-exceptions";
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// Result += " -fno-short-enums";
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Result += " -Wno-unused-value"; // appErrorf triggers this
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Result += " -Wno-switch"; // many unhandled cases
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Result += " -Wno-tautological-constant-out-of-range-compare"; // disables some warnings about comparisons from TCHAR being a char
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// this hides the "warning : comparison of unsigned expression < 0 is always false" type warnings due to constant comparisons, which are possible with template arguments
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Result += " -Wno-tautological-compare";
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// okay, in UE4, we'd fix the code for these, but in UE3, not worth it
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Result += " -Wno-logical-op-parentheses"; // appErrorf triggers this
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Result += " -Wno-array-bounds"; // some VectorLoads go past the end of the array, but it's okay in that case
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Result += " -Wno-invalid-offsetof"; // too many warnings kills windows clang.
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// JavsScript option overrides (see src/settings.js)
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// we have to specify the full amount of memory with Asm.JS (1.5 G)
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// I wonder if there's a per game way to change this.
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int TotalMemory = 256 * 1024 * 1024;
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Result += " -s TOTAL_MEMORY=" + TotalMemory.ToString();
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// no need for exceptions
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Result += " -s DISABLE_EXCEPTION_CATCHING=1";
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// enable checking for missing functions at link time as opposed to runtime
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Result += " -s WARN_ON_UNDEFINED_SYMBOLS=1";
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// we want full ES2
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Result += " -s FULL_ES2=1 ";
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// don't need UTF8 string support, and it slows string ops down
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Result += " -s UTF_STRING_SUPPORT=0";
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// export console command handler. Export main func too because default exports ( e.g Main ) are overridden if we use custom exported functions.
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Result += " -s EXPORTED_FUNCTIONS=\"['_main', '_resize_game']\" ";
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// NOTE: This may slow down the compiler's startup time!
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{
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Result += " -s NO_EXIT_RUNTIME=1 --memory-init-file 1";
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}
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return Result;
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}
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static string GetCLArguments_Global(CPPEnvironment CompileEnvironment)
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{
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string Result = GetSharedArguments_Global(CompileEnvironment.Config.Target.Configuration, CompileEnvironment.Config.Target.Architecture);
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if (CompileEnvironment.Config.Target.Architecture != "-win32")
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{
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// do we want debug info?
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/* if (CompileEnvironment.Config.bCreateDebugInfo)
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{
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Result += " -g";
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}*/
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Result += " -Wno-warn-absolute-paths ";
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if (CompileEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Debug)
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{
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Result += " -O0";
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}
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if (CompileEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Debug || CompileEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Development)
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{
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Result += " -s GL_ASSERTIONS=1 ";
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}
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if (CompileEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Development)
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{
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if (UEBuildConfiguration.bCompileForSize)
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{
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Result += " -Oz -s ASM_JS=1 -s OUTLINING_LIMIT=40000";
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}
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else
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{
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Result += " -O2 -s ASM_JS=1 -s OUTLINING_LIMIT=110000";
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}
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}
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if (CompileEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Shipping)
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{
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if (UEBuildConfiguration.bCompileForSize)
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{
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Result += " -Oz -s ASM_JS=1 -s OUTLINING_LIMIT=40000";
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}
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else
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{
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Result += " -O3 -s ASM_JS=1 -s OUTLINING_LIMIT=110000";
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}
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}
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}
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return Result;
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}
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static string GetCLArguments_CPP(CPPEnvironment CompileEnvironment)
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{
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string Result = "";
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if (CompileEnvironment.Config.Target.Architecture != "-win32")
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{
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Result = " -std=c++11";
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}
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return Result;
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}
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static string GetCLArguments_C(string Architecture)
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{
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string Result = "";
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return Result;
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}
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static string GetLinkArguments(LinkEnvironment LinkEnvironment)
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{
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string Result = GetSharedArguments_Global(LinkEnvironment.Config.Target.Configuration, LinkEnvironment.Config.Target.Architecture);
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if (LinkEnvironment.Config.Target.Architecture != "-win32")
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{
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// enable verbose mode
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Result += " -v";
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if (LinkEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Debug)
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{
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// check for alignment/etc checking
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//Result += " -s SAFE_HEAP=1";
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//Result += " -s CHECK_HEAP_ALIGN=1";
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//Result += " -s SAFE_DYNCALLS=1";
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// enable assertions in non-Shipping/Release builds
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Result += " -s ASSERTIONS=1";
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}
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if (LinkEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Debug)
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{
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Result += " -O0";
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}
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if (LinkEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Debug || LinkEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Development)
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{
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Result += " -s GL_ASSERTIONS=1 ";
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}
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if (LinkEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Development)
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{
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Result += " -O2 -s ASM_JS=1 -s OUTLINING_LIMIT=110000 -g2 ";
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}
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if (LinkEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Shipping)
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{
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Result += " -O3 -s ASM_JS=1 -s OUTLINING_LIMIT=40000";
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}
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Result += " -s CASE_INSENSITIVE_FS=1 ";
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Result += " --js-library Runtime/Core/Public/HTML5/HTML5DebugLogging.js ";
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string BaseSDKPath = Environment.GetEnvironmentVariable("EMSCRIPTEN");
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Result += " --js-library \"" + BaseSDKPath + "/Src/library_openal.js\" ";
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}
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return Result;
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}
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static string GetLibArguments(LinkEnvironment LinkEnvironment)
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{
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string Result = "";
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if (LinkEnvironment.Config.Target.Architecture == "-win32")
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{
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// Prevents the linker from displaying its logo for each invocation.
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Result += " /NOLOGO";
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// Prompt the user before reporting internal errors to Microsoft.
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Result += " /errorReport:prompt";
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// Win32 build
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Result += " /MACHINE:x86";
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// Always CONSOLE because of main()
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Result += " /SUBSYSTEM:CONSOLE";
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//
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// Shipping & LTCG
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//
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if (LinkEnvironment.Config.Target.Configuration == CPPTargetConfiguration.Shipping)
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{
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// Use link-time code generation.
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Result += " /ltcg";
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}
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return Result;
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}
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return Result;
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}
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public static void CompileOutputReceivedDataEventHandler(Object Sender, DataReceivedEventArgs Line)
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{
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var Output = Line.Data;
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if (Output == null)
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{
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return;
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}
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Output = Output.Replace("\\", "/");
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// Need to match following for clickable links
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string RegexFilePath = @"^([\/A-Za-z0-9_\-\.]*)+\.(cpp|c|mm|m|hpp|h)";
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string RegexFilePath2 = @"^([A-Z]:[\/A-Za-z0-9_\-\.]*)+\.(cpp|c|mm|m|hpp|h)";
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string RegexLineNumber = @"\:\d+\:\d+\:";
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string RegexDescription = @"(\serror:\s|\swarning:\s).*";
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// Get Matches
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string MatchFilePath = Regex.Match(Output, RegexFilePath).Value;
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if (MatchFilePath.Length == 0)
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{
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MatchFilePath = Regex.Match(Output, RegexFilePath2).Value;
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}
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string MatchLineNumber = Regex.Match(Output, RegexLineNumber).Value;
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string MatchDescription = Regex.Match(Output, RegexDescription).Value;
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// If any of the above matches failed, do nothing
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if (MatchFilePath.Length == 0 ||
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MatchLineNumber.Length == 0 ||
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MatchDescription.Length == 0)
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{
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Log.TraceWarning(Output);
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return;
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}
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// Convert Path
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string RegexStrippedPath = @"(Engine\/|[A-Za-z0-9_\-\.]*\/).*";
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string ConvertedFilePath = Regex.Match(MatchFilePath, RegexStrippedPath).Value;
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ConvertedFilePath = Path.GetFullPath(/*"..\\..\\" +*/ ConvertedFilePath);
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// Extract Line + Column Number
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string ConvertedLineNumber = Regex.Match(MatchLineNumber, @"\d+").Value;
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string ConvertedColumnNumber = Regex.Match(MatchLineNumber, @"(?<=:\d+:)\d+").Value;
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// Write output
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string ConvertedExpression = " " + ConvertedFilePath + "(" + ConvertedLineNumber + "," + ConvertedColumnNumber + "):" + MatchDescription;
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Log.TraceInformation(ConvertedExpression); // To create clickable vs link
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Log.TraceInformation(Output); // To preserve readable output log
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}
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public override CPPOutput CompileCPPFiles(CPPEnvironment CompileEnvironment, List<FileItem> SourceFiles, string ModuleName)
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{
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if (CompileEnvironment.Config.Target.Architecture == "-win32")
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{
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return base.CompileCPPFiles(CompileEnvironment, SourceFiles, ModuleName);
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}
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string Arguments = GetCLArguments_Global(CompileEnvironment);
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string BaseSDKPath = Environment.GetEnvironmentVariable("EMSCRIPTEN");
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CPPOutput Result = new CPPOutput();
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// Add include paths to the argument list.
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foreach (string IncludePath in CompileEnvironment.Config.IncludePaths)
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{
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Arguments += string.Format(" -I\"{0}\"", IncludePath);
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}
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foreach (string IncludePath in CompileEnvironment.Config.SystemIncludePaths)
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{
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Arguments += string.Format(" -I\"{0}\"", IncludePath);
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}
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if ( ModuleName == "Launch" )
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Arguments += string.Format(" -I\"{0}\"", BaseSDKPath + "/system/lib/libcxxabi/include" );
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// Add preprocessor definitions to the argument list.
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foreach (string Definition in CompileEnvironment.Config.Definitions)
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{
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Arguments += string.Format(" -D{0}", Definition);
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}
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// Create a compile action for each source file.
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if (ModuleName == "Launch")
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SourceFiles.Add(FileItem.GetItemByPath(BaseSDKPath + "/system/lib/libcxxabi/src/cxa_demangle.cpp"));
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foreach (FileItem SourceFile in SourceFiles)
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{
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Action CompileAction = new Action(ActionType.Compile);
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bool bIsPlainCFile = Path.GetExtension(SourceFile.AbsolutePath).ToUpperInvariant() == ".C";
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// Add the C++ source file and its included files to the prerequisite item list.
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CompileAction.PrerequisiteItems.Add(SourceFile);
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foreach (FileItem IncludedFile in CompileEnvironment.GetIncludeDependencies(SourceFile))
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{
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CompileAction.PrerequisiteItems.Add(IncludedFile);
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}
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// Add the source file path to the command-line.
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string FileArguments = string.Format(" \"{0}\"", SourceFile.AbsolutePath);
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var ObjectFileExtension = UEBuildPlatform.BuildPlatformDictionary[UnrealTargetPlatform.HTML5].GetBinaryExtension(UEBuildBinaryType.Object);
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// Add the object file to the produced item list.
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FileItem ObjectFile = FileItem.GetItemByPath(
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Path.Combine(
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CompileEnvironment.Config.OutputDirectory,
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Path.GetFileName(SourceFile.AbsolutePath) + ObjectFileExtension
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)
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);
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CompileAction.ProducedItems.Add(ObjectFile);
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FileArguments += string.Format(" -o \"{0}\"", ObjectFile.AbsolutePath);
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// Add C or C++ specific compiler arguments.
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if (bIsPlainCFile)
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{
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FileArguments += GetCLArguments_C(CompileEnvironment.Config.Target.Architecture);
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}
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else
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{
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FileArguments += GetCLArguments_CPP(CompileEnvironment);
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}
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CompileAction.WorkingDirectory = Path.GetFullPath(".");
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CompileAction.CommandPath = PythonPath;
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CompileAction.CommandArguments = EMCCPath + Arguments + FileArguments + CompileEnvironment.Config.AdditionalArguments;
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System.Console.WriteLine(CompileAction.CommandArguments);
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CompileAction.StatusDescription = Path.GetFileName(SourceFile.AbsolutePath);
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CompileAction.StatusDetailedDescription = SourceFile.Description;
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CompileAction.OutputEventHandler = new DataReceivedEventHandler(CompileOutputReceivedDataEventHandler);
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// Don't farm out creation of precomputed headers as it is the critical path task.
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CompileAction.bCanExecuteRemotely = CompileEnvironment.Config.PrecompiledHeaderAction != PrecompiledHeaderAction.Create;
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// this is the final output of the compile step (a .abc file)
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Result.ObjectFiles.Add(ObjectFile);
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// VC++ always outputs the source file name being compiled, so we don't need to emit this ourselves
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CompileAction.bShouldOutputStatusDescription = true;
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// Don't farm out creation of precompiled headers as it is the critical path task.
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CompileAction.bCanExecuteRemotely =
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CompileEnvironment.Config.PrecompiledHeaderAction != PrecompiledHeaderAction.Create ||
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BuildConfiguration.bAllowRemotelyCompiledPCHs;
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}
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return Result;
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}
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public override CPPOutput CompileRCFiles(CPPEnvironment Environment, List<FileItem> RCFiles)
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{
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CPPOutput Result = new CPPOutput();
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if (Environment.Config.Target.Architecture == "-win32")
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{
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return base.CompileRCFiles(Environment, RCFiles);
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}
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return Result;
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}
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/**
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* Translates clang output warning/error messages into vs-clickable messages
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*
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* @param sender Sending object
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* @param e Event arguments (In this case, the line of string output)
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*/
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protected void RemoteOutputReceivedEventHandler(object sender, DataReceivedEventArgs e)
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{
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var Output = e.Data;
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if (Output == null)
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{
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return;
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}
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if (Utils.IsRunningOnMono)
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{
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Log.TraceInformation(Output);
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}
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else
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{
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// Need to match following for clickable links
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string RegexFilePath = @"^(\/[A-Za-z0-9_\-\.]*)+\.(cpp|c|mm|m|hpp|h)";
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string RegexLineNumber = @"\:\d+\:\d+\:";
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string RegexDescription = @"(\serror:\s|\swarning:\s).*";
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// Get Matches
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string MatchFilePath = Regex.Match(Output, RegexFilePath).Value.Replace("Engine/Source/../../", "");
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string MatchLineNumber = Regex.Match(Output, RegexLineNumber).Value;
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string MatchDescription = Regex.Match(Output, RegexDescription).Value;
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// If any of the above matches failed, do nothing
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if (MatchFilePath.Length == 0 ||
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MatchLineNumber.Length == 0 ||
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MatchDescription.Length == 0)
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{
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Log.TraceInformation(Output);
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return;
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}
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// Convert Path
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string RegexStrippedPath = @"\/Engine\/.*"; //@"(Engine\/|[A-Za-z0-9_\-\.]*\/).*";
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string ConvertedFilePath = Regex.Match(MatchFilePath, RegexStrippedPath).Value;
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ConvertedFilePath = Path.GetFullPath("..\\.." + ConvertedFilePath);
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// Extract Line + Column Number
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string ConvertedLineNumber = Regex.Match(MatchLineNumber, @"\d+").Value;
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string ConvertedColumnNumber = Regex.Match(MatchLineNumber, @"(?<=:\d+:)\d+").Value;
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// Write output
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string ConvertedExpression = " " + ConvertedFilePath + "(" + ConvertedLineNumber + "," + ConvertedColumnNumber + "):" + MatchDescription;
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Log.TraceInformation(ConvertedExpression); // To create clickable vs link
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// Log.TraceInformation(Output); // To preserve readable output log
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}
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}
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public override FileItem LinkFiles(LinkEnvironment LinkEnvironment, bool bBuildImportLibraryOnly)
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{
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if (LinkEnvironment.Config.Target.Architecture == "-win32")
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{
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return base.LinkFiles(LinkEnvironment, bBuildImportLibraryOnly);
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}
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FileItem OutputFile;
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// Make the final javascript file
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Action LinkAction = new Action(ActionType.Link);
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LinkAction.bCanExecuteRemotely = false;
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LinkAction.WorkingDirectory = Path.GetFullPath(".");
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LinkAction.CommandPath = PythonPath;
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LinkAction.CommandArguments = EMCCPath;
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LinkAction.CommandArguments += GetLinkArguments(LinkEnvironment);
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// Add the input files to a response file, and pass the response file on the command-line.
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foreach (FileItem InputFile in LinkEnvironment.InputFiles)
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{
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System.Console.WriteLine("File {0} ", InputFile.AbsolutePath);
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LinkAction.CommandArguments += string.Format(" \"{0}\"", InputFile.AbsolutePath);
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LinkAction.PrerequisiteItems.Add(InputFile);
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}
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foreach (string InputFile in LinkEnvironment.Config.AdditionalLibraries)
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{
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FileItem Item = FileItem.GetExistingItemByPath(InputFile);
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if (Item != null)
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{
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if (Item.ToString().Contains(".js"))
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LinkAction.CommandArguments += string.Format(" --js-library \"{0}\"", Item.AbsolutePath);
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else
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LinkAction.CommandArguments += string.Format(" \"{0}\"", Item.AbsolutePath);
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LinkAction.PrerequisiteItems.Add(Item);
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}
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}
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|
// make the file we will create
|
|
OutputFile = FileItem.GetItemByPath(LinkEnvironment.Config.OutputFilePath);
|
|
LinkAction.ProducedItems.Add(OutputFile);
|
|
LinkAction.CommandArguments += string.Format(" -o \"{0}\"", OutputFile.AbsolutePath);
|
|
|
|
FileItem OutputBC = FileItem.GetItemByPath(LinkEnvironment.Config.OutputFilePath.Replace(".js", ".bc").Replace(".html", ".bc"));
|
|
LinkAction.ProducedItems.Add(OutputBC);
|
|
LinkAction.CommandArguments += string.Format(" --save-bc \"{0}\"", OutputBC.AbsolutePath);
|
|
|
|
LinkAction.StatusDescription = Path.GetFileName(OutputFile.AbsolutePath);
|
|
LinkAction.OutputEventHandler = new DataReceivedEventHandler(RemoteOutputReceivedEventHandler);
|
|
|
|
return OutputFile;
|
|
}
|
|
|
|
public override void CompileCSharpProject(CSharpEnvironment CompileEnvironment, string ProjectFileName, string DestinationFile)
|
|
{
|
|
throw new BuildException("HTML5 cannot compile C# files");
|
|
}
|
|
};
|
|
}
|