Files
UnrealEngineUWP/Engine/Source/Developer/SourceControl/Private
Thomas Sarkanen 155bd251e4 Added ISourceControlLabel::Sync() overload that takes multiple files
API-breaking change (although I dont think that any other 3rd-party provider plugins are using it at the moment).

Kept old single-filename call & added new version that takes array of files. Re-implemented this for internal source control providers (just a patch on the old version).

Added automation tests for label syncing.

TTP# 340899 - SourceControl: Need Sync() overloads that accept multiple files

[CL 2190291 by Thomas Sarkanen in Main branch]
2014-07-11 04:28:12 -04:00
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