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Also added delegate UInteractiveToolManager::OnToolShutdownRequest. If bound, PostActiveToolShutdownRequest() will call this delegate first, to allow higher-level code to handle the shutdown request (eg by forwarding to EdModeInteractiveToolsContext::EndTool(), for example) #rb none #preflight 62b0e22c4055966e39d392f7 [CL 20861945 by Ryan Schmidt in ue5-main branch]