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UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Linux
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Ben Marsh cbb950c578 UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
#preflight 628e9dc6e746de4961f60032

[CL 20373777 by Ben Marsh in ue5-main branch]
2022-05-25 19:55:37 -04:00
..
Properties
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Linux.Automation.csproj
.net6.0 is not supported in VS2019. Suppress warnings about that when using that IDE (with this change, when building UnrealBuildTool & AutomationTool)
2022-04-07 15:06:02 -04:00
LinuxPlatform.Automation.cs
UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
2022-05-25 19:55:37 -04:00
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