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- Started moving the code that turns ProjectPackagingSettings into BuildCookRun commandline from editor to C# so that we can run scripts without needing to bake out the commandline - Updated ExecuteBuild to handle some new variables and such (like the new one for importing ProjectPackagingSettings into the commandline dynamically) - Added ability to update a Default config file in C# (with limited functionality - set value and add array entry, with an enum we can extend later) - Minor cleanup here and there #rb david.harvey #preflight 622b581ddf3960e506cf9a27 #preflight 622bb3f046679d56c3239a8c [CL 19360380 by Josh Adams in ue5-main branch]