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UnrealEngineUWP
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e7ad7439578795561ba37c01ea7672b2e0fd19f3
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
History
devin doucette
8a6ce6d106
A bit of cleanup in IDOs before removing property bags
...
#jira UE-211461 #rnx [CL 32825070 by devin doucette in ue5-main branch]
2024-04-09 10:21:54 -04:00
..
AssetRegistry
AssetRegistry: Centralize all of the hard-coded classpath strings used by the AssetRegistry. Use hard-coded strings wherever we were previously using StaticClass()->GetClassPathName() in case our functions are called from early asyncthread scanning code before the modules are initialized.
2024-04-08 18:13:56 -04:00
Blueprint
Added FinishDestroy() handling for properties.
2024-04-02 03:19:52 -04:00
Cooker
Fixed unreachable code warning
2024-03-19 18:22:24 -04:00
Internationalization
Add overload of GenerateDeterministicTextKey that works with a property name
2024-01-24 15:44:20 -05:00
Misc
Move TDirectoryTree from CoreUObject to Core.
2024-04-08 21:37:55 -04:00
Serialization
Only make ZenLoader the default loader in editor cases
2024-04-05 18:58:23 -04:00
Templates
…
UObject
A bit of cleanup in IDOs before removing property bags
2024-04-09 10:21:54 -04:00
VerseVM
SOL-4828 - "Split container types between being mutable and immutable"
2024-04-08 15:39:20 -04:00
CoreUObjectPrivatePCH.h
…
InstancedReferenceSubobjectHelper.cpp
…