You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- strip old job cache path (constructing an input hash based on all inputs); the cache key based on preprocessed source is now the One True Job Cache - strip parallelfor-based job submission path (gamethread-blocking); the task path has been enabled for a long while now without issues - remove the "compile job inputs" debug dump; this is no longer relevant since it's based on inputs to the now-stripped compile job path (similar functionality will be provided by the new form of debug usf once completed) #rb Laura.Hermanns [CL 32825320 by dan elksnitis in ue5-main branch]