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e7ad7439578795561ba37c01ea7672b2e0fd19f3
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities/Private
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sebastien lussier 770405be04 Merge Actor - Mesh Merging: Correctly handle MID when merging meshes but not their materials
* Duplicate the MID and outer it to the generated static mesh
#rb JeanFrancois.Dube

[CL 32762555 by sebastien lussier in ue5-main branch]
2024-04-05 12:14:58 -04:00
..
MeshMergeDataTracker.cpp
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MeshMergeHelpers.cpp
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MeshMergeHelpers.h
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MeshMergeModule.cpp
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MeshMergeUtilities.cpp
Merge Actor - Mesh Merging: Correctly handle MID when merging meshes but not their materials
2024-04-05 12:14:58 -04:00
MeshMergeUtilities.h
Cleaning up deprecated methods
2024-02-07 10:07:39 -05:00
ProxyGenerationProcessor.cpp
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ProxyGenerationProcessor.h
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SkeletalMeshAdapter.cpp
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StaticMeshAdapter.cpp
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StaticMeshComponentAdapter.cpp
Merge Actor - Properly handle custom primitive data when baking materials
2024-03-18 09:05:54 -04:00
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