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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e7ad7439578795561ba37c01ea7672b2e0fd19f3
UnrealEngineUWP/Engine/Config/Windows
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joe kirchoff 86ec401ff5 Rollback preferred MSVC to 14.38
#rnx
#jira UE-210812

[CL 32674093 by joe kirchoff in ue5-main branch]
2024-04-02 14:02:01 -04:00
..
BaseWindowsEngine.ini
VulkanRHI: document the ini values necessary to enable experimental Vulkan ray tracing.
2024-03-27 12:36:33 -04:00
DataDrivenPlatformInfo.ini
Enable Work Graph support in D3D12 SM6 now that we have updated DXC to support it.
2024-03-14 17:03:41 -04:00
Windows_SDK.json
Rollback preferred MSVC to 14.38
2024-04-02 14:02:01 -04:00
WindowsEditorPerProjectUserSettings.ini
…
WindowsEngine.ini
Enable PSO precaching for global compute shaders by default on Windows
2024-03-25 06:02:12 -04:00
WindowsGame.ini
…
WindowsInput.ini
Add WindowsApplication KBM hardware device definition. Move the XInput hardware defintiion out to its own plugin as it should be.
2024-03-26 10:05:42 -04:00
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