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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e7ad7439578795561ba37c01ea7672b2e0fd19f3
UnrealEngineUWP/Engine/Config/Android
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dmitriy dyomin 9c71c0b28c Change r.NeverOcclusionTestDistance from 2000 to 200 for a base engine IOS and Android, so it works for most types of content
[CL 32817018 by dmitriy dyomin in ue5-main branch]
2024-04-08 22:18:27 -04:00
..
Android_SDK.json
- Moved all versions from *SDK.Versions.cs files to *_SDK.json files
2024-02-13 11:51:53 -05:00
AndroidEngine.ini
Disable hair binding on mobile, as it fails an assert due to a missing SRV on the target mesh
2024-02-06 11:12:53 -05:00
AndroidScalability.ini
Change r.NeverOcclusionTestDistance from 2000 to 200 for a base engine IOS and Android, so it works for most types of content
2024-04-08 22:18:27 -04:00
BaseAndroidEngine.ini
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BaseAndroidGame.ini
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BaseAndroidInstallBundle.ini
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DataDrivenPlatformInfo.ini
- Add bSupportsUnrestrictedHalfFloatBuffers to DDPI
2024-04-08 13:53:55 -04:00
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