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e789d1fda72ebcb5b5e0ea825d37b3ef4cc2a627
UnrealEngineUWP/Engine/Source/Runtime/PakFile/Private
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graeme thornton e789d1fda7 Pak file handles no longer store a pointer to a shared reader archive. Those readers are thread specific and means handles can't be read from different threads without causing problems. By storing a function that looks up the pak reader dynamically on each file operation, the requests will work properly from any thread.
#rb gil.gribb

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: graeme.thornton
#ROBOMERGE-SOURCE: CL 4829513 via CL 4829541 via CL 4830764 via CL 4830770
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4830776 by graeme thornton in Dev-Networking branch]
2019-01-29 08:11:13 -05:00
..
IPlatformFilePak.cpp
Pak file handles no longer store a pointer to a shared reader archive. Those readers are thread specific and means handles can't be read from different threads without causing problems. By storing a function that looks up the pak reader dynamically on each file operation, the requests will work properly from any thread.
2019-01-29 08:11:13 -05:00
SignedArchiveReader.cpp
Removed ensure from signedarchivereader pak signature failure handler to make it consistent with the pakprecacher version. Games can override the signature check failure delegate to choose what to do when a signature fails
2019-01-28 10:35:49 -05:00
SignedArchiveReader.h
Update copyright notices to 2019.
2018-12-14 13:44:01 -05:00
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