Files
UnrealEngineUWP/Engine/Source/Programs/BlankProgram/BlankProgram.Build.cs
Ryan Gerleve e7612e89b2 Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4341874 by Ryan Gerleve in Dev-Networking branch]
2018-09-04 14:32:41 -04:00

17 lines
435 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class BlankProgram : ModuleRules
{
public BlankProgram(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Projects");
}
}