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- Export curve types entirely for use outside of Engine - Miscellaneous small fixes from UE5 Main #rb Thomas.Sarkanen #preflight 6061973e25b98e00019ea154 #ROBOMERGE-OWNER: jurre.debaare #ROBOMERGE-AUTHOR: jurre.debaare #ROBOMERGE-SOURCE: CL 15849140 in //UE5/Release-5.0-EarlyAccess/... #ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533) #ROBOMERGE-CONFLICT from-shelf [CL 15851594 by jurre debaare in ue5-main branch]
16 lines
548 B
C++
16 lines
548 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Animation/AnimData/IAnimationDataController.h"
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#include "Modules/ModuleInterface.h"
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class UAnimSequence;
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class UAnimSequenceBase;
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class IAnimationDataControllerModule : public IModuleInterface
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{
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public:
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/** Returns UAnimationDataController instance, with optional outer, wrapped in a TScriptInterface of its implement IAnimationDataController interface */
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virtual TScriptInterface<IAnimationDataController> GetController(UObject* Outer = GetTransientPackage()) = 0;
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}; |