Files
UnrealEngineUWP/Engine/Source/Programs/CrashReportClient
johan berg 3d69cf35d5 Crash reporter was stripping callstack frames from the wrong direction.
When creating portable callstack for the crash reports a number of stack frames should be skipped, corresponding to the crash collecting code itself. This value was applied to wrong end of the callstack.

#jira UE-89885
#rb stefan.boberg

#ROBOMERGE-SOURCE: CL 12000209 in //UE4/Release-4.25/... via CL 12000773
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 12000982 by johan berg in Main branch]
2020-03-06 12:23:26 -05:00
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