Files
UnrealEngineUWP/Engine/Config/Windows/WindowsEngine.ini
Thomas Sarkanen c51a339259 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4574801
#jira none
#rb none

[CL 4575789 by Thomas Sarkanen in Dev-Anim branch]
2018-11-19 07:03:18 -05:00

24 lines
843 B
INI

[Audio]
AudioDeviceModuleName=XAudio2
; Uncomment below (and comment above) to use multi-platform mixer module by default
;AudioDeviceModuleName=AudioMixerXAudio2
; Defining below allows switching to audio mixer using -audiomixer commandline
AudioMixerModuleName=AudioMixerXAudio2
; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
PlatformHeadroomDB=-3
[TextureStreaming]
; PoolSizeVRAMPercentage is how much percentage of GPU Dedicated VRAM should be used as a TexturePool cache for streaming textures (0 - unlimited streaming)
PoolSizeVRAMPercentage=70
[Engine.DeviceConfiguration]
ConfigClass=/Engine/DeviceProfiles/SetDeviceProfileWindows.SetDeviceProfileWindows_C
[SystemSettings]
r.setres=1280x720
[PlatformCrypto]
PlatformRequiresDataCrypto=True