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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e6eb22ca2bf1a688d2bd1a8792289e2cda02ba0d
UnrealEngineUWP/Engine
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ben hoffman e6eb22ca2b Enable the loading of the SubobjectDataInterface in the LaunchEngineLoop
#jira UE-117893
#rb trivial
#rnx

#preflight 60c7b65c86ce7600018f57c4

[CL 16667526 by ben hoffman in ue5-main branch]
2021-06-14 20:06:49 -04:00
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Binaries
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Build
Rebuild ShaderConductor for Win64. Appendix to CL 16663355.
2021-06-14 16:38:18 -04:00
Config
Rename LinuxAArch64 to LinuxArm64
2021-06-14 13:39:47 -04:00
Documentation
Documentation for build tools
2021-06-11 23:28:08 -04:00
Extras
Rename LinuxAArch64 to LinuxArm64
2021-06-14 13:39:47 -04:00
Plugins
Fix accidentally reverted changes
2021-06-14 16:57:37 -04:00
Programs
Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
2021-06-10 10:19:17 -04:00
Shaders
Multiple scattering now handles F90 for environment reflection (following the dielectric/conductor rules)
2021-06-14 15:33:12 -04:00
Source
Enable the loading of the SubobjectDataInterface in the LaunchEngineLoop
2021-06-14 20:06:49 -04:00
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