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AssetDefinition - Working on the asset definitions for blueprints/class types, iterating on the Merge API. Bringing over more of the blueprint features into its asset definition, unregistered the Blueprint AssetType Actions. Asset Filters - We now support categories per filter, this enables a single asset definition to correctly specify multiple filters. For example, blueprints actually supply 4 filters, one for blueprints, but also blueprint interfaces, macros and function libraries. [CL 23791489 by nick darnell in ue5-main branch]