Files
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestBase.cpp
Juan Canada e6890e7569 Merging //UE4/Dev-Main@6377367 to Dev-Rendering (//UE4/Dev-Rendering)
#rnx
#rb none

[CL 6382743 by Juan Canada in Dev-Rendering branch]
2019-05-08 17:40:44 -04:00

24 lines
818 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "FunctionalTestBase.h"
#include "AutomationControllerSettings.h"
FFunctionalTestBase::FFunctionalTestBase(const FString& InName, const bool bInComplexTask)
: FAutomationTestBase(InName, bInComplexTask)
{
bSuppressLogs = false;
bIsFunctionalTestRunning = false;
// CDO not available at this point
bTreatLogErrorsAsErrors = true;
bTreatLogErrorsAsErrors = false;
}
void FFunctionalTestBase::SetLogErrorAndWarningHandlingToDefault()
{
// Set to project defaults
UAutomationControllerSettings* Settings = UAutomationControllerSettings::StaticClass()->GetDefaultObject<UAutomationControllerSettings>();
bTreatLogErrorsAsErrors = Settings->bTreatLogErrorsAsTestErrors;
bTreatLogWarningsAsErrors = Settings->bTreatLogWarningsAsTestErrors;
}