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e65e4e342c655e99b44d396ce22104fec3df239f
UnrealEngineUWP/Engine/Source/Developer/SlateReflector/Private
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patrick boutot 68d0f9cf48 Slate: Fix VerifyWidgetLayerId to only use the invalidation test when we painted in fast path. Add the VerifyOutgoingLayerId to the Widget Reflection test list.
#jira UE-136046
#rb none
#preflight 62017574384d6a94e8dc65bf

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18897351 via CL 18897352 via CL 18897354 via CL 18903428 via CL 18903856
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v912-18901109)

[CL 18903906 by patrick boutot in ue5-main branch]
2022-02-08 12:08:49 -05:00
..
Models
WidgetReflector: Add the LayerId
2021-10-19 14:14:01 -04:00
Styling
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
2021-11-07 23:43:01 -05:00
Widgets
Slate: Fix VerifyWidgetLayerId to only use the invalidation test when we painted in fast path. Add the VerifyOutgoingLayerId to the Widget Reflection test list.
2022-02-08 12:08:49 -05:00
InputEventVisualizer.cpp
…
InputEventVisualizer.h
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SlateNavigationEventSimulator.cpp
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SlateReflectorModule.cpp
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SlateReflectorModule.h
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VisualTreeCapture.cpp
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VisualTreeCapture.h
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WidgetSnapshotMessages.h
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WidgetSnapshotService.cpp
Messaging: replace more instances of message construction using operator new with FMessageEndpoint::MakeMessage()
2021-12-15 13:28:11 -05:00
WidgetSnapshotService.h
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