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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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zach bethel 61311f64b7 Fixed validation error in transient allocator due to transient allocator being destroyed prior to the CustomDepth texture being destroyed.
#jira UE-169984

[CL 26692458 by zach bethel in ue5-main branch]
2023-07-28 19:31:39 -04:00
..
Internal
Shader Compiler: Fix for circular include issue temporarily introduced as a step towards deprecation of public access to FShaderCompilerDefinitions structure.
2023-07-24 21:04:14 -04:00
Private
Fixed validation error in transient allocator due to transient allocator being destroyed prior to the CustomDepth texture being destroyed.
2023-07-28 19:31:39 -04:00
Public
Change D3D diagnostic buffer to output readable assert message (file/line/condition/message).
2023-07-28 13:55:18 -04:00
RenderCore.Build.cs
Added shader.build.cs file.
2023-07-27 22:53:25 -04:00
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