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UnrealEngineUWP
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
RenderCore
History
zach bethel
61311f64b7
Fixed validation error in transient allocator due to transient allocator being destroyed prior to the CustomDepth texture being destroyed.
...
#jira UE-169984 [CL 26692458 by zach bethel in ue5-main branch]
2023-07-28 19:31:39 -04:00
..
Internal
Shader Compiler: Fix for circular include issue temporarily introduced as a step towards deprecation of public access to FShaderCompilerDefinitions structure.
2023-07-24 21:04:14 -04:00
Private
Fixed validation error in transient allocator due to transient allocator being destroyed prior to the CustomDepth texture being destroyed.
2023-07-28 19:31:39 -04:00
Public
Change D3D diagnostic buffer to output readable assert message (file/line/condition/message).
2023-07-28 13:55:18 -04:00
RenderCore.Build.cs
Added shader.build.cs file.
2023-07-27 22:53:25 -04:00