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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP/Engine/Source/Runtime/Landscape
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zach bethel a2c7d0ff1b Refactored OnTransformChanged to take an RHI command list so that it can be moved off the render thread.
[CL 26674727 by zach bethel in ue5-main branch]
2023-07-28 11:29:43 -04:00
..
Classes
Add an option for landscape splines to always auto-rotate "forward" (i.e. don't reverse directions). This only applies when there are exactly two spline segments connected to a control point; otherwise it falls back on the old behavior.
2023-07-26 14:17:29 -04:00
Private
Refactored OnTransformChanged to take an RHI command list so that it can be moved off the render thread.
2023-07-28 11:29:43 -04:00
Public
Refactored OnTransformChanged to take an RHI command list so that it can be moved off the render thread.
2023-07-28 11:29:43 -04:00
Landscape.Build.cs
Added shader.build.cs file.
2023-07-27 22:53:25 -04:00
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