Files
UnrealEngineUWP/Engine/Source/Runtime/ImageWrapper/Public/ImageWrapperHelper.h
henrik karlsson 5db685f97d [Engine]
* Moved dllexport from type to methods/staticvar in all Engine runtime code. This improves compile times, memory and performance in dll builds

[CL 26082269 by henrik karlsson in ue5-main branch]
2023-06-17 18:13:06 -04:00

15 lines
478 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/StringFwd.h"
#include "CoreMinimal.h"
#include "IImageWrapper.h"
class ImageWrapperHelper
{
public:
static IMAGEWRAPPER_API FStringView GetFormatExtension(EImageFormat InImageFormat, bool bIncludeDot=false);
static IMAGEWRAPPER_API EImageFormat GetImageFormat(FStringView StringExtention);
static IMAGEWRAPPER_API const FStringView GetImageFilesFilterString(bool bIncludeAllFiles);
};