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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP/Engine/Source/Runtime/Core
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brian karis e634ee40dc Fix mesh reduction bugs due to replacing TSimpVert with FLerpVert.
#rb rune.stubbe

[CL 26720922 by brian karis in ue5-main branch]
2023-07-31 17:02:36 -04:00
..
Internal
Moved file cache into ioscod and eliminated base class .h/.cpp
2023-05-24 06:13:15 -04:00
Private
Fix mesh reduction bugs due to replacing TSimpVert with FLerpVert.
2023-07-31 17:02:36 -04:00
Public
CONTROL_FLOW_PERF_TRACE_STEP. Adding support in FControlFlow and TRACE_CPUPROFILE macros to allow you to begin an event in a control flow node implementation and have it automatically terminated by FControlFlow whenever/however that node completes. This ensures that in a profile trace sequential steps show up sequentially rather than appearing nested (despite the technical fact that they are actually invoked as nested functions).
2023-07-28 20:29:29 -04:00
Tests
TBitArray:
2023-06-30 10:29:48 -04:00
Core.Build.cs
[Backout] - CL26223564
2023-06-24 17:52:48 -04:00
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