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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP/Engine/Source/Runtime/ClothingSystemRuntimeCommon
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kriss gossart e8ee6c7c01 Cloth - Fixed an edge case when adding clothing data from a different skeletal mesh asset crashes, due to recalculating the reference bone index in legacy assets without having the correct bone mapping.
#rb Rinat.Abdrashitov
#jira UE-189612
#rnx

[CL 26464856 by kriss gossart in ue5-main branch]
2023-07-19 13:23:31 -04:00
..
Private
Cloth - Fixed an edge case when adding clothing data from a different skeletal mesh asset crashes, due to recalculating the reference bone index in legacy assets without having the correct bone mapping.
2023-07-19 13:23:31 -04:00
Public
Chaos Cloth - Fixed the skinning/simulation vertex contributions on the render mesh by passing the correct MaxDistance weight map.
2023-06-30 13:26:26 -04:00
ClothingSystemRuntimeCommon.Build.cs
Optimized out more private modules includes and dependencies.
2023-05-15 16:26:12 -04:00
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