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UnrealEngineUWP
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EpicGames.Perforce
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Ben Marsh
4110c83dab
EpicGames.Perforce: Fix handling of opened command when a stream spec is opened for edit.
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[CL 26136306 by Ben Marsh in ue5-main branch]
2023-06-20 17:59:28 -04:00
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Records
EpicGames.Perforce: Fix handling of opened command when a stream spec is opened for edit.
2023-06-20 17:59:28 -04:00
EpicGames.Perforce.csproj
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FileSpecList.cs
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IPerforceConnection.cs
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IPerforceOutput.cs
Skip over isSparse fields in Perforce output.
2023-05-24 09:17:05 -04:00
NativePerforceConnection.cs
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PerforceAttributes.cs
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PerforceChangeView.cs
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PerforceChildProcess.cs
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PerforceConnection.cs
Make response logging information so it appears in p4vutils output
2023-05-18 12:56:33 -04:00
PerforceEnvironment.cs
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PerforceError.cs
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PerforceException.cs
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PerforceInfo.cs
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PerforceIo.cs
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PerforceRecord.cs
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PerforceReflection.cs
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PerforceResponse.cs
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PerforceResponseList.cs
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PerforceSettings.cs
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PerforceUtils.cs
Treat .native.verse files as code.
2023-06-08 15:54:50 -04:00
PerforceViewFilter.cs
Horde: Allow spaces in P4 view filters.
2023-06-15 18:58:38 -04:00
PerforceViewMap.cs
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