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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP/Engine/Source/Editor/KismetCompiler
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dan oconnor dc3cca8c1b Conform interfaces and functions before reconstructing nodes, this prevents a phantom compilation error when loading a blueprint after a parent blueprint has removed a function
#rb Phillip.Kavan, Dave.Jones2
#jira UE-189589

[CL 26248262 by dan oconnor in ue5-main branch]
2023-06-26 19:01:37 -04:00
..
Private
Conform interfaces and functions before reconstructing nodes, this prevents a phantom compilation error when loading a blueprint after a parent blueprint has removed a function
2023-06-26 19:01:37 -04:00
Public
Non unity fix
2023-05-31 23:53:03 -04:00
KismetCompiler.Build.cs
MVVM: Add the FieldNotify pattern to the base Blueprint. The pattern will be removed from the Widget and from the ViewmodelBase class. A BP variable that has the FieldNotify flag will use a different setter. If the variable is replicated, the OnRep function will broadcast the FieldNotification event. FieldNotify variables cannot be used as a ref argument.
2023-04-13 11:55:18 -04:00
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