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* Add IsCompressed() to FRHIRayTracingGeometry. * If BLAS is compressed it will trigger a build that will do the decompression. * Controlled by target platform setting "Enable Static Mesh Offline BVH Compression" * Enabled by default. #jira UE-146162 #rb yuriy.odonnell [CL 26559972 by aleksander netzel in ue5-main branch]