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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP
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Engine
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MeshMergeUtilities
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sebastien lussier
567b9098e9
FStaticMeshOperations::GenerateUniqueUVsForStaticMesh() - Fallback to AutoUV if UVs are invalid or missing
...
#rb patrick.enfedaque [CL 26020789 by sebastien lussier in ue5-main branch]
2023-06-15 14:13:53 -04:00
..
MeshMergeDataTracker.cpp
…
MeshMergeHelpers.cpp
Merge Actor - Mesh merging: Fix incorrect handling of components with non uniform scaling in FMeshMergeHelpers::ExpandInstances()
2023-02-24 03:57:37 -05:00
MeshMergeHelpers.h
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MeshMergeModule.cpp
FStaticMeshOperations::GenerateUniqueUVsForStaticMesh() - Fallback to AutoUV if UVs are invalid or missing
2023-06-15 14:13:53 -04:00
MeshMergeUtilities.cpp
Mesh Merging - Fix combination of FMeshProxySettings settings bReuseMeshLightmapUVs and bGroupIdenticalMeshesForBaking
2023-05-04 10:49:57 -04:00
MeshMergeUtilities.h
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ProxyGenerationProcessor.cpp
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ProxyGenerationProcessor.h
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SkeletalMeshAdapter.cpp
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StaticMeshAdapter.cpp
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StaticMeshComponentAdapter.cpp
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