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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities
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per larsson 8d6ce7dbb0 I/O - minor change to summary stats
#rb trivial
#rnx

[CL 26704583 by per larsson in ue5-main branch]
2023-07-31 09:40:50 -04:00
..
Internal
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
Private
I/O - minor change to summary stats
2023-07-31 09:40:50 -04:00
Public
Cooking: Iterative: Add -iterativevalidate mode that diffs iteratively unmodified previous packages against their resaved version.
2023-06-29 16:40:47 -04:00
IoStoreUtilities.Build.cs
UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
2023-06-22 17:32:20 -04:00
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