Files
UnrealEngineUWP/Engine/Shaders/Shared
rune stubbe 494a9aa930 Fixed builder crash when mesh vertex position coordinates become extremely large.
Clusters already have a max range for position. An additional exponent bit has been added to the position encoding to cover that range.
Added sanity check to make sure the largest possible cluster bound can always be encoded with the current position encoding parameters.
#rb jamie.hayes
[FYI] brian.karis, graham.wihlidal

[CL 26630917 by rune stubbe in ue5-main branch]
2023-07-26 21:23:48 -04:00
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