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izzy
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UnrealEngineUWP
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
ModelViewViewModel
/
Source
/
ModelViewViewModelEditor
/
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History
patrick boutot
c1b001cd61
MVVM: Add UX for view's settings. Seperate bindings initialization and sources initialization. Use can now select if it wants the bindings and the sources to be initialized.
...
#rb editor-ui-systems [CL 26715851 by patrick boutot in ue5-main branch]
2023-07-31 14:43:55 -04:00
..
Customizations
MVVM: broadcast BindingUpdated when creating a binding via the Bind drop down in details panel.
2023-07-24 16:52:11 -04:00
Styling
…
Tabs
MVVM: Add in menu extension to viewmodel editor. The Bindings panel is now "MVVM.ViewBindings.Toolbar" and the viewmodel panel is "MVVM.Viewmodels.Toolbar".
2023-06-06 10:15:46 -04:00
Tests
MVVM: Fix order when adding a delegate and removing delegate while a delegate is executing.
2023-06-02 08:29:35 -04:00
Types
MVVM: Refactor the field picker to update when the value changes. The widget creates the widget and only recreate it when the binding changes.
2023-05-11 13:28:33 -04:00
Widgets
MVVM: Add UX for view's settings. Seperate bindings initialization and sources initialization. Use can now select if it wants the bindings and the sources to be initialized.
2023-07-31 14:43:55 -04:00
ModelViewViewModelEditorModule.cpp
MVVM: drag from viewmodel to Bind widget in the details view to create bindings.
2023-06-06 15:17:40 -04:00
ModelViewViewModelEditorModule.h
MVVM: drag from viewmodel to Bind widget in the details view to create bindings.
2023-06-06 15:17:40 -04:00
MVVMEditorCommands.cpp
…
MVVMEditorSubsystem.cpp
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
MVVMFieldVariantListTraits.h
Fixing remaining IWYU errors
2023-06-30 18:31:26 -04:00