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UnrealEngineUWP
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
ModelViewViewModel
/
Source
/
ModelViewViewModelBlueprint
/
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patrick boutot
c1b001cd61
MVVM: Add UX for view's settings. Seperate bindings initialization and sources initialization. Use can now select if it wants the bindings and the sources to be initialized.
...
#rb editor-ui-systems [CL 26715851 by patrick boutot in ue5-main branch]
2023-07-31 14:43:55 -04:00
..
Bindings
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
ViewModel
MVVM: Remove the specialized viewmodel editor and use the Blueprint base editor instead.
2023-04-19 12:21:08 -04:00
MVVMBlueprintPin.h
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
MVVMBlueprintView.h
MVVM: Add UX for view's settings. Seperate bindings initialization and sources initialization. Use can now select if it wants the bindings and the sources to be initialized.
2023-07-31 14:43:55 -04:00
MVVMBlueprintViewBinding.h
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
MVVMBlueprintViewConversionFunction.h
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
MVVMBlueprintViewModel.h
…
MVVMBlueprintViewModelContext.h
MVVM: Change the displayname of some Viewmodel properties.
2023-06-16 10:41:42 -04:00
MVVMDeveloperProjectSettings.h
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
MVVMPropertyPath.h
MVVM: Save the MemberReference with self context. That allow the path to be used in the skeletal compilation phase.
2023-06-16 11:26:16 -04:00
MVVMWidgetBlueprintExtension_View.h
Gather search data for the BlueprintExtension. Used by the FindInBlueprint system.
2023-04-19 08:26:32 -04:00