You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
137 lines
4.9 KiB
C++
137 lines
4.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "MetasoundFrontendDocumentIdGenerator.h"
|
|
|
|
namespace Metasound
|
|
{
|
|
namespace Frontend
|
|
{
|
|
int32 MetaSoundEnableDeterministicIDGenerationInEditorCVar = 0;
|
|
FAutoConsoleVariableRef CVarMetaSoundEnableDeterministicIDGenerationInEditor(
|
|
TEXT("au.MetaSound.EnableDeterministicIDGenerationInEditorCVar"),
|
|
MetaSoundEnableDeterministicIDGenerationInEditorCVar,
|
|
TEXT("Enable deterministic ID generation in MetaSounds for AutoUpdate while in editor (requires editor restart for effect) \n")
|
|
TEXT("0: Disabled (default), !0: Enabled"),
|
|
ECVF_Default);
|
|
|
|
int32 MetaSoundEnableRuntimeDeterministicIDGeneration = 0;
|
|
FAutoConsoleVariableRef CVarMetaSoundEnableRuntimeDeterministicIDGeneration(
|
|
TEXT("au.MetaSound.EnableRuntimeDeterministicIDGeneration"),
|
|
MetaSoundEnableRuntimeDeterministicIDGeneration,
|
|
TEXT("Enable deterministic ID generation in MetaSounds for AutoUpdate at runtime (non editor) \n")
|
|
TEXT("0: Disabled (default), !0: Enabled"),
|
|
ECVF_Default);
|
|
|
|
FDocumentIDGenerator::FScopeDeterminism::FScopeDeterminism(bool bInIsDeterministic)
|
|
{
|
|
FDocumentIDGenerator& IDGen = Get();
|
|
bOriginalValue = IDGen.GetDeterminism();
|
|
IDGen.SetDeterminism(bInIsDeterministic);
|
|
}
|
|
|
|
bool FDocumentIDGenerator::FScopeDeterminism::GetDeterminism() const
|
|
{
|
|
return Get().GetDeterminism();
|
|
}
|
|
|
|
FDocumentIDGenerator::FScopeDeterminism::~FScopeDeterminism()
|
|
{
|
|
Get().SetDeterminism(bOriginalValue);
|
|
}
|
|
|
|
void FDocumentIDGenerator::SetDeterminism(bool bInIsDeterministic)
|
|
{
|
|
bIsDeterministic = bInIsDeterministic;
|
|
}
|
|
|
|
bool FDocumentIDGenerator::GetDeterminism() const
|
|
{
|
|
return bIsDeterministic;
|
|
}
|
|
|
|
FDocumentIDGenerator& FDocumentIDGenerator::Get()
|
|
{
|
|
thread_local FDocumentIDGenerator IDGenerator;
|
|
return IDGenerator;
|
|
}
|
|
|
|
FGuid FDocumentIDGenerator::CreateNodeID(const FMetasoundFrontendDocument& InDocument) const
|
|
{
|
|
return CreateIDFromDocument(InDocument);
|
|
}
|
|
|
|
FGuid FDocumentIDGenerator::CreateVertexID(const FMetasoundFrontendDocument& InDocument) const
|
|
{
|
|
return CreateIDFromDocument(InDocument);
|
|
}
|
|
|
|
FGuid FDocumentIDGenerator::CreateClassID(const FMetasoundFrontendDocument& InDocument) const
|
|
{
|
|
return CreateIDFromDocument(InDocument);
|
|
}
|
|
|
|
FGuid FDocumentIDGenerator::CreateIDFromDocument(const FMetasoundFrontendDocument& InDocument) const
|
|
{
|
|
if (bIsDeterministic)
|
|
{
|
|
const uint32 Value = InDocument.GetNextIdCounter();
|
|
const FGuid CounterGuid = FGuid(Value << 6, Value << 4, Value << 2, Value);
|
|
return FGuid::Combine(InDocument.RootGraph.ID, CounterGuid);
|
|
}
|
|
else
|
|
{
|
|
return FGuid::NewGuid();
|
|
}
|
|
}
|
|
|
|
FClassIDGenerator& FClassIDGenerator::Get()
|
|
{
|
|
static FClassIDGenerator IDGenerator;
|
|
return IDGenerator;
|
|
}
|
|
|
|
FGuid FClassIDGenerator::CreateInputID(const FMetasoundFrontendClassInput& Input) const
|
|
{
|
|
const FGuid ClassInputNamespaceGuid = FGuid("{149FEB6E-B9F9-47A6-AD4F-B78655F6EBE8}");
|
|
FString NameToHash = FString::Printf(TEXT("ClassInput.%s.%s.%s"), *Input.Name.ToString(), *Input.TypeName.ToString(), LexToString(Input.AccessType));
|
|
|
|
return CreateNamespacedIDFromString(ClassInputNamespaceGuid, NameToHash);
|
|
}
|
|
|
|
FGuid FClassIDGenerator::CreateInputID(const Audio::FParameterInterface::FInput& Input) const
|
|
{
|
|
const FGuid ParameterInterfaceInputNamespaceGuid = FGuid("{D9E893C0-92B3-4CB4-8306-4525ABEACADD}");
|
|
FString NameToHash = FString::Printf(TEXT("ParameterInterfaceInput.%s.%s"), *Input.InitValue.ParamName.ToString(), *Input.DataType.ToString());
|
|
|
|
return CreateNamespacedIDFromString(ParameterInterfaceInputNamespaceGuid, NameToHash);
|
|
}
|
|
|
|
FGuid FClassIDGenerator::CreateOutputID(const FMetasoundFrontendClassOutput& Output) const
|
|
{
|
|
const FGuid ClassOutputNamespaceGuid = FGuid("{C7B3ED2C-4407-4B2A-9144-7F1108387EBB}");
|
|
FString NameToHash = FString::Printf(TEXT("ClassOutput.%s.%s.%s"), *Output.Name.ToString(), *Output.TypeName.ToString(), LexToString(Output.AccessType));
|
|
|
|
return CreateNamespacedIDFromString(ClassOutputNamespaceGuid, NameToHash);
|
|
}
|
|
|
|
FGuid FClassIDGenerator::CreateOutputID(const Audio::FParameterInterface::FOutput& Output) const
|
|
{
|
|
const FGuid ParameterInterfaceOutputNamespaceGuid = FGuid("{6F41342A-2436-4462-81A0-8517887BB729}");
|
|
FString NameToHash = FString::Printf(TEXT("ParameterInterfaceOutput.%s.%s"), *Output.ParamName.ToString(), *Output.DataType.ToString());
|
|
|
|
return CreateNamespacedIDFromString(ParameterInterfaceOutputNamespaceGuid, NameToHash);
|
|
}
|
|
|
|
FGuid FClassIDGenerator::CreateNamespacedIDFromString(const FGuid NamespaceGuid, FString StringToHash) const
|
|
{
|
|
FSHA1 Hasher;
|
|
Hasher.Update(reinterpret_cast<const uint8*>(&NamespaceGuid), sizeof(FGuid));
|
|
Hasher.UpdateWithString(*StringToHash, StringToHash.Len());
|
|
FSHAHash HashValue = Hasher.Finalize();
|
|
const uint32* HashUint32 = reinterpret_cast<const uint32*>(HashValue.Hash);
|
|
|
|
return FGuid(HashUint32[0], HashUint32[1], HashUint32[2], HashUint32[3]);
|
|
}
|
|
}
|
|
}
|