Files
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators
benoit gadreau 7d7e114ec5 Skin Bind: fixed geodesic binding crash when the sampled bone's bbox voxels are out of the occupancy grid
this is easy to repro using a single mesh with two bones (one in the center of the mesh and the other one away from the mesh bbox)

#jira UE-191147
#rb halfdan.ingvarsson

#rnx

[CL 26642311 by benoit gadreau in ue5-main branch]
2023-07-27 11:44:13 -04:00
..
2023-06-08 02:30:27 -04:00