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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Drawing
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semion piskarev e3d5ff2bdc MeshModelingTools: Make depth bias in our materials less sensitive and adjust for FOV, and clean up the material graphs. Add options for dithered and dimmed occluded lines.
#rb Matija.Kecman
#jira UE-189441

[CL 26504582 by semion piskarev in ue5-main branch]
2023-07-20 22:54:18 -04:00
..
LineSetComponent.cpp
MeshModelingTools: Make depth bias in our materials less sensitive and adjust for FOV, and clean up the material graphs. Add options for dithered and dimmed occluded lines.
2023-07-20 22:54:18 -04:00
MeshDebugDrawing.cpp
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MeshElementsVisualizer.cpp
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MeshWireframeComponent.cpp
More command list conversions. Streaming buffers, vertex factories, and TUniformBufferRef.
2023-06-23 16:03:17 -04:00
PointSetComponent.cpp
More command list conversions. Streaming buffers, vertex factories, and TUniformBufferRef.
2023-06-23 16:03:17 -04:00
PolyEditPreviewMesh.cpp
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PreviewGeometryActor.cpp
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TriangleSetComponent.cpp
More command list conversions. Streaming buffers, vertex factories, and TUniformBufferRef.
2023-06-23 16:03:17 -04:00
UVLayoutPreview.cpp
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