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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/AssetUtils
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jimmy andrews 51c961876f Fix meshes that have 'recompute tangents' enabled not displaying with correct tangents after conversion to dynamic mesh + enable tangents on sculpt tools so 'original material' mode renders correctly when normal maps are used
#jira UE-189344
#rb rinat.abdrashitov

[CL 26408384 by jimmy andrews in ue5-main branch]
2023-07-17 11:25:00 -04:00
..
MeshDescriptionUtil.cpp
Fix meshes that have 'recompute tangents' enabled not displaying with correct tangents after conversion to dynamic mesh + enable tangents on sculpt tools so 'original material' mode renders correctly when normal maps are used
2023-07-17 11:25:00 -04:00
StaticMeshMaterialUtil.cpp
…
Texture2DBuilder.cpp
Texture2DBuilder shouldn't remove mips - this is unneeded, and in the use cases where the builder texture is reused as the final texture, causes issues.
2023-06-29 17:26:02 -04:00
Texture2DUtil.cpp
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