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UnrealEngineUWP
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e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
GeometryProcessing
/
Source
/
DynamicMesh
/
Private
History
rinat abdrashitov
ac8014e909
Added ability to specify force inpaint mask via weight map name in addition to just plain array.
...
#rb jimmy.andrews #rnx [CL 26583207 by rinat abdrashitov in ue5-main branch]
2023-07-25 14:34:41 -04:00
..
Operations
Added ability to specify force inpaint mask via weight map name in addition to just plain array.
2023-07-25 14:34:41 -04:00
Parameterization
UVEditor: Enable support for UV island normalization in Layout operations.
2023-04-21 19:15:16 -04:00
Polygroups
MeshModelingTools: Make FMeshFaceDualGraph support non-compact meshes.
2023-05-16 16:02:28 -04:00
Sampling
Fix speckles in border regions when creating textures using BakeTX tool
2023-03-28 12:24:50 -04:00
Selections
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
ShapeApproximation
MeshModelingTools: Make the box finding code in MeshSimpleShapeApproximation prefer to orient the boxes such that they align with the world frame better.
2023-04-25 13:27:03 -04:00
Solvers
-Added an operator for smoothing overlays of any dimension containing any scalar data
2023-06-15 18:19:32 -04:00
DynamicMeshModule.cpp
…
FaceGroupUtil.cpp
…
GroupTopology.cpp
MeshModelingTools: Subdivide tool improvements dealing with meshes with open boundaries.
2023-06-15 08:56:02 -04:00
MeshConstraintsUtil.cpp
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MeshCurvature.cpp
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MeshPaths.cpp
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MeshRefinerBase.cpp
…
MeshSimplification.cpp
MeshModelingTools: Allow SimplifyToMinimalPlanar to work on the boundary of meshes.
2023-05-26 13:57:25 -04:00
MeshWeights.cpp
…
NormalFlowRemesher.cpp
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ProjectionTargets.cpp
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QueueRemesher.cpp
…
Remesher.cpp
…