Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
e634ee40dc2e97daa4e4ead10edfeb683fee4792
UnrealEngineUWP/Engine/Plugins/Runtime/ComputeFramework
History
jeremy moore 62a2303cdb DeformerGraph: Persistent buffers use a UAV per kernel in the graph. This allows us to use SkipBarrier on the UAV to allow concurrent subinvocations, and still use correct barriers between kernels.
This fixes some flickering seen in graphs that recompute normals using the scatter technique.

[CL 25851483 by jeremy moore in ue5-main branch]
2023-06-07 13:58:30 -04:00
..
Shaders/Private
…
Source
DeformerGraph: Persistent buffers use a UAV per kernel in the graph. This allows us to use SkipBarrier on the UAV to allow concurrent subinvocations, and still use correct barriers between kernels.
2023-06-07 13:58:30 -04:00
ComputeFramework.uplugin
…
Powered by Gitea Page: 1137ms Template: 17ms
English
English
Licenses API