Files
UnrealEngineUWP/Engine/Source/Runtime/LiveLinkMessageBusFramework/LiveLinkMessageBusFramework.Build.cs
simon therriault 78cea7f004 - Fixing compilation issue with LiveLinkProvider using LiveLinkMessageBusFramework
#rb jeremie.roy
#jira UE-165587, UE-165588, UE-165591
#preflight 633737acf76de2d4d5c2d75d

[CL 22284136 by simon therriault in ue5-main branch]
2022-09-30 19:22:03 -04:00

21 lines
423 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LiveLinkMessageBusFramework : ModuleRules
{
public LiveLinkMessageBusFramework(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("Messaging");
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"LiveLinkInterface",
"MessagingCommon"
}
);
}
}