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- SDK build copies(or rather tries to) multiple sets of files and some of the sets may not be present(e.g. Win32 folder on non-windows build) meaning that on Mac/Linux builds such copy step produces an error in the command file. When this operation is last in the list of steps sh script returns error code resulting in build failure. - e.g. https://horde.devtools.epicgames.com/job/664c4c9bce5df5adab1912f2?step=6b04 #jira none #rb kerim.borchaev #fyi JeanLuc.Corenthin [CL 33799700 by kerim borchaev in ue5-main branch]