Files
UnrealEngineUWP/Engine/Source/Editor/ContentBrowserData
julien stjean 44bb9a0756 First pass at adding the asset data tags and values into teds.
All thedata can be populated via this cvar TEDS.AssetDataStorage.Metadata.

Stuff that doesn't work yet:
Missing attribute metadata for some asset types. (DataAsset that are base on a blueprint type and some types that are not created  by a factory or that doesn't have an asset definition for their asset type).
Update of assets will keep around the old tags and values that are no-longer present for now.
Perf is not there yet.

#jira UE-222853
#rb ronald.koppers

[CL 36017165 by julien stjean in ue5-main branch]
2024-09-04 13:55:22 -04:00
..