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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e5afb4e7c77f802fc0804eb887db92aa62855774
UnrealEngineUWP/Engine/Source/Editor/AnimGraph
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danny chapman 39d6f44261 Hide the PhysicsControlViewer behind a CVar p.RigidBodyWithControl.EnableControlSetViewer which is disable by default. This also renames the relevant classes to clarify that this is a viewer, not an editor, and also to avoid duplicating relevant modular feature names through the code.
#rb nick.brett
#jira UE-203507

[CL 36424385 by danny chapman in 5.5 branch]
2024-09-19 05:22:38 -04:00
..
Internal
Fix function renames not applying to property access nodes and compilation crashes post-rename
2024-02-07 05:08:42 -05:00
Private
Hide the PhysicsControlViewer behind a CVar p.RigidBodyWithControl.EnableControlSetViewer which is disable by default. This also renames the relevant classes to clarify that this is a viewer, not an editor, and also to avoid duplicating relevant modular feature names through the code.
2024-09-19 05:22:38 -04:00
Public
Add editor option to hide long list of enum blueprint actions in the ABP editor.
2024-09-16 06:57:32 -04:00
AnimGraph.Build.cs
Add editor option to hide long list of enum blueprint actions in the ABP editor.
2024-09-16 06:57:32 -04:00
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